"Unpremult colour" is now turned off by default in the Default Shader and Image Map Shader. Windows only: Fixed a problem that would cause the main window to go behind another window when closing the colour picker, TIFF options dialog or other modal dialog. Windows only: Fixed a problem that would sometimes hang the program after the computer woke up from sleep mode. Prevented a crash that could occur with separate shader previews of shaders that are disconnected from the rest of the node network. Prevented a crash when calculating populations and possibly other situations too. This allows correct reading of some files that didn't work before. mtl reader trims whitespace from the beginning of lines before parsing. This only affects the first time the OBJ Reader is created (e.g. OBJ Reader reads Ni (index of refraction) from. OBJ Reader reads map_d (opacity texture) from. exr to the filename so that you don't end up with a double extension such as ".tif.exr" or ".bmp.exr". When forcing render elements to be EXR (all elements except Rgb and Alpha), any existing extension is removed before adding. The default image format for output filenames on the render node is now. Images saved manually from the Render View continue to use separate settings which are chosen when saving the image.Īlpha images saved as 16-bit TIFFs are no longer tone mapped (but they are still gamma corrected). They apply to the main image output, RGB render element and Alpha render element (all other render elements are forced to be EXR at the moment so it doesn't apply to them). The options are chosen with the "TIFF Options" button on the Sequence/Output tab of the render node. This is a recommended update for all editions of Terragen 3.ĭownload 3.4.00.0 for Mac OS X (64/32-bit)ĭownload 3.4.00.0 Render Node for Linux 64-bit Change logĬhanges from 3.3.04.0 to 3.4.00.0 (March 12, 2016):īit depth (8 or 16 bit) and compression options (None/LZW/Zip) are now available for TIFFs that are created by Render Sequence and Render All To Disk.
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